Analogue Design
This module explores various analogue techniques in both the 2D and 3D realms. This includes drawing, painting, and model-making techniques in reference to examples of design visualisation from the renaissance to the present day.
This charcoal drawing focuses on positive and negative space, as well as scale through an open composition. Depth is greatly emphasised by objects that range in distance, particularly with the vase on the right which is so close that only part of it can be seen. The erasure method also allowed more dynamic imagery as the different tones can be exaggerated.
The second painting of pears and random background items is created with gouache on day three, where the concept of weight through tone manipulation is demonstrated. A clear foreground, midground, and background are established with the gradual reduction in saturation and detail.
The third drawing is a goache and ink painting of plants in pots, vases, and bottles made on day five that shows proximity and symmetry. A close-up shot is captured of a crowd of objects that overlap each other in harmony, resulting in an interesting combination of highlights and shadows
Victorian Room
The Corner
"Have I been here before?" This design of a high school corridor explores the concept of liminal spaces, as well as the way spatial cues can influence one's emotional response. Although the design portrays a widely recognisable space, it gives little to no indication of time or location. The unnaturally bright colours combined with common qualities of institutional architecture makes the environment feel familiar yet strange. Like an empty library, an abandoned hospital, or a school at night, the space evokes a strong sense of uneasiness.